In-Depth Activity
In this activity, think about the case studies and reflect on the evaluation methods used.
For the two case studies discussed in this chapter, think about the role of evaluation in the design of the system and note the artifacts that were evaluated: when during the design were they evaluated, which methods were used, and what was learned from the evaluations? Note any issues of particular interest. You may find that constructing a table like the one shown here is a helpful approach.
Name of the study or artifact evaluated When during the design the evaluation occurred? How controlled was the study and what role did users have? Which methods were used? What kind of data was collected, and how was it analyzed? What was learned from the study? Notable issues
What were the main constraints that influenced the evaluations?
How did the use of different methods build on and complement each other to give a broader picture of the evaluations?
Which parts of the evaluations were directed at usability goals and which at user experience goals?
Case studies
Case Study 1: An Experiment Investigating a Computer Game
For games to be successful, they must engage and challenge users. Criteria for evaluating these aspects of the user experience are therefore needed. In this case study, physiological responses were used to evaluate users’ experiences when playing against a friend and when playing alone against the computer (Mandryk and Inkpen, 2004). Regan Mandryk and Kori Inkpen conjectured that physiological indicators could be an effective way of measuring a player’s experience. Specifically, they designed an experiment to evaluate the participants’ engagement while playing an online ice-hockey game.
Ten participants, who were experienced game players, took part in the experiment. During the experiment, sensors were placed on the participants to collect physiological data. The data collected included measurements of the moisture produced by sweat glands of their hands and feet and changes in heart and breathing rates. In addition, they videoed the participants and asked them to complete user satisfaction questionnaires at the end of the experiment. To reduce the effects of learning, half of the participants played first against a friend and then against the computer, and the other half played against the computer first. Figure 14.2 shows the setup for recording data while the participants were playing the game.
Photos depict the physiological data (top right), two participants, and a screen of the game they played.
Figure 14.2 The display shows the physiological data (top right), two participants, and a screen of the game they played.
Source: Mandryk and Inkpen (2004). Physiological Indicators for the Evaluation of Co-located Collaborative Play, CSCW’2004, pp. 102–111. Reproduced with permission of ACM Publications
Results from the user satisfaction questionnaire revealed that the mean ratings on a 1–5 scale for each item indicated that playing against a friend was the favored experience (Table 14.1). Data recorded from the physiological responses was compared for the two conditions and in general revealed higher levels of excitement when participants played against a friend than when they played against the computer. The physiological recordings were also compared across participants and, in general, indicated the same trend. Figure 14.3 shows a comparison for two participants.
Table 14.1 Mean subjective ratings given on a user satisfaction questionnaire using a five-point scale, in which 1 is lowest and 5 is highest for the 10 players
Playing Against Computer Playing Against Friend
Mean St. Dev. Mean St. Dev.
Boring 2.3 0.949 1.7 0.949
Challenging 3.6 1.08 3.9 0.994
Easy 2.7 0.823 2.5 0.850
Engaging 3.8 0.422 4.3 0.675
Exciting 3.5 0.527 4.1 0.568
Frustrating 2.8 1.14 2.5 0.850
Fun 3.9 0.738 4.6 0.699
Graphs depict (a) A participant’s skin response when scoring a goal against a friend versus against the computer, and (b) another participant’s response when engaging in a hockey fight against a friend versus against the computer
Figure 14.3 (a) A participant’s skin response when scoring a goal against a friend versus against the computer, and (b) another participant’s response when engaging in a hockey fight against a friend versus against the computer
Source: Mandryk and Inkpen (2004). Physiological Indicators for the Evaluation of Co-located Collaborative Play, CSCW’2004, pp. 102–111. Reproduced with permission of ACM Publications
Identifying strongly with an experience state is indicated by a higher mean. The standard deviation indicates the spread of the results around the mean. Low values indicate little variation in participants’ responses; high values indicate more variation.
Because of individual differences in physiological data, it was not possible to compare directly the means of the two sets of data collected: subjective questionnaires and physiological measures. However, by normalizing the results, it was possible to correlate the results across individuals. This indicated that the physiological data gathering and analysis methods were effective for evaluating levels of challenge and engagement. Although not perfect, these two kinds of measures offer a way of going beyond traditional usability testing in an experimental setting to get a deeper understanding of user experience goals.
14.4.2 Case Study 2: Gathering Ethnographic Data at the Royal Highland Show
Field observations, including in-the-wild and ethnographic studies, provide data about how users interact with technology in their natural environments. Such studies often provide insights not available in lab settings. However, it can be difficult to collect participants’ thoughts, feelings, and opinions as they move about in their everyday lives. Usually, it involves observations and asking them to reflect after an event, for example through interviews and diaries. In this case study, a novel evaluation approach—a live chatbot—was used to address this gap by collecting data about people’s experiences, impressions, and feelings as they visited and moved around the Royal Highland Show (RHS) (Tallyn et al., 2018). The RHS is a large agricultural show that runs every June in Scotland. The chatbot, known as Ethnobot, was designed as an app that runs on a smartphone. In particular, Ethnobot was programmed to ask participants pre-established questions as they wandered around the show and to prompt them to expand on their answers and take photos. It also directed them to particular parts of the show that the researchers thought would interest the participants. This strategy also allowed the researchers to collect data from all of the participants in the same place. Interviews were also conducted by human researchers to supplement the data collected online by the Ethnobot.
The overall purpose of the study was to find out about participants’ experiences of, and feelings about, the show and of using Ethnobot. The researchers also wanted to compare the data collected by the Ethnobot with the interview data collected by the human researchers.
The study consisted of four data collection sessions using the Ethnobot over two days and involved 13 participants, who ranged in age and came from diverse backgrounds. One session occurred in the early afternoon and the other in the late afternoon on each day of the study. Each session lasted several hours. To participate in the study, each participant was given a smartphone and shown how to use the Ethnobot app (Figure 14.4), which they could experience on their own or in groups as they wished.
Photo depicts the Ethnobot used at the Royal Highland Show in Scotland.
Figure 14.4 The Ethnobot used at the Royal Highland Show in Scotland. Notice that the Ethnobot directed participant Billy to a particular place (that is, Aberdeenshire Village). Next, Ethnobot asks “… What’s going on?” and the screen shows five of the experience buttons from which Billy needs to select a response
Source: Tallyn et al. (2018). Reproduced with permission of ACM Publications
Two main types of data were collected.
The participants’ online responses to a short list of pre-established questions that they answered by selecting from a list of prewritten comments (for example, “I enjoyed something” or “I learned something”) presented by the Ethnobot in the form of buttons called experience buttons, and the participants’ additional open-ended, online comments and photos that they offered in response to prompts for more information from Ethnobot. The participants could contribute this data at any time during the session.
The participants’ responses to researchers’ in-person interview questions. These questions focused on the participants’ experiences that were not recorded by the Ethnobot, and their reactions to using the Ethnobot.
A lot of data was collected that had to be analyzed. The pre-established comments collected in the Ethnobot chatlogs were analyzed quantitatively by counting the responses. The in-person interviews were audio-recorded and transcribed for analysis, and that involved coding them, which was done by two researchers who cross-checked each other’s analysis for consistency. The open-ended online comments were analyzed in a similar way to the in-person interview data.
Overall, the analyses revealed that participants spent an average of 120 minutes with the Ethnobot on each session and recorded an average of 71 responses, while submitting an average of 12 photos. In general, participants responded well to prompting by the Ethnobot and were eager to add more information. For example, P9 said, “ I really enjoyed going around and taking pictures and [ to the question] ‘have you got something to add’ [said] yeah! I have, I always say ‘yes’… .” A total of 435 pre-established responses were collected, including 70 that were about what the participants did or experienced (see Figure 14.5). The most frequent response was “I learned something” followed by “I tried something” and “I enjoyed something.” Some participants also supplied photos to illustrate their experiences.
Bar chart depicts the number of prewritten experience responses submitted by participants to the pre-established questions that Ethnobot asked them about their experience.
Figure 14.5 The number of prewritten experience responses submitted by participants to the pre-established questions that Ethnobot asked them about their experiences
Source: Tallyn et al. (2018). Reproduced with permission of ACM Publications
When the researchers asked the participants about their reactions to selecting prewritten comments, eight participants remarked that they were rather restrictive and that they would like more flexibility to answer the questions. For example, P12 said, “maybe there should have been more options, in terms of your reactions to the different parts of the show.” However, in general participants enjoyed their experience of the RHS and of using Ethnobot.
When the researchers compared the data collected by Ethnobot with that from the interviews collected by the human researchers, they found that the participants provided more detail about their experiences and feelings in response to the in-person interview questions than to those presented by Ethnobot. Based on the findings of this study, the researchers concluded that while there are some challenges to using a bot to collect in-the-wild evaluation data, there are also advantages, particularly when researchers cannot be present or when the study involves collecting data from participants on the move or in places that are hard for researchers to access. Collecting data with a bot and supplementing it with data collected by human researchers appears to offer a good solution in circumstances such as these.
SortMyEssay.com is an online academic writing platform that provides customers with high-quality papers, regardless of their academic level or the country they come from. Founded in 2012, SortMyEssay.com has quickly become one of the leading providers of quality academic writing services across the globe. It is well known for its exceptional customer service and its dedication to providing only top-notch content to its customers.
At SortMyEssay.com, we understand that not all students are on the same academic level – some may be just starting out, while others may have already completed a number of degrees in various disciplines – so our team strives to provide essays that meet each student’s individual needs. Our writers have been specially trained to write according to different levels of students and also customize each essay according to the client’s specific requirements and instructions given by their professor/teacher/lecturer etc., thus ensuring accuracy and quality at all times.
When it comes to undergraduate (UG) essays, our writers focus on topics such as Accounting, Biology, Computer Science, Economics, English Literature and Language Arts among many others; Masters’ (MA) essays usually require profound knowledge about a particular subject matter or topic with respect to which our experts are well versed; Doctoral (PhD) essays call for original research work based on primary sources; Postgraduate (PG certificate/diploma) essays are more focused on extensive secondary source review focusing on areas such as Business Administration or Human Resource Management; And finally Professional Certification courses requires up-to-date knowledge about current developments & trends within a particular field like Project Management or Quality Assurance etc.. Such broad range allows us to accommodate almost any request made by our esteemed customers who can rest assured knowing their essay will be written perfectly tailored towards their current educational goals & aspirations!
Our commitment towards excellence doesn’t stop at just meeting your individual needs but extends even further when it comes countries served – SortMyEssay covers nearly every country around the world including USA , UK , Canada , Australia , Germany , France among other countries making sure there’s nothing stopping you from achieving success! Our staff consists of professional writers committed towards delivering top notch content while keeping prices affordable enough so everyone can benefit from them no matter what part of world they live in !
Furthermore we ensure strict adherence towards deadlines set forth by clients so you don’t miss any important milestones along your way . We believe time is valuable & should not be wasted trying to figure out how produce high quality paper without breaking bank – which is exactly why we turn impossible into possible & always deliver ahead schedule !
All in all we strive hard everyday make sure none our clients ever disappointed with services provided here at sortmyessay . With expert assistance available round clock guarantees fast turnaround time helping them secure good grades . As one biggest players industry today you can rely us full confidence knowing your assignment safe hands . So go ahead contact now get started journey success !
At SortMyEssay.com, we understand that quality is the key to successful academic writing and this is why all of our papers are written by experienced professionals who have extensive knowledge in their respective fields. We also ensure that each paper goes through multiple levels of review before being delivered to the customer, which includes a rigorous plagiarism check as well as editing for grammar mistakes & typos. This guarantees that only the best-written papers make it into your hands!
Although essays are our specialty, we do not limit ourselves to just this service – our writers can assist with any type of academic writing you may require such as term papers, research papers, coursework assignments & even dissertations so don’t hesitate contact us if you need help completing more complex tasks!
We take pride in delivering quality services to all clients at an affordable price and believe that everyone deserves access to high-quality content regardless of their location or budget. Our commitment towards excellence has earned us accolades from customers around world making us one best online academic writing platforms available today !
So what are you waiting for ? Get started now and experience the power behind sortmyessay ! You won’t regret it